"VertexlitGeneric"
{
	"$baseTexture" 		"models\player\slow\nanosuit\slow_nanosuit_helm"
	"$bumpmap"		"models\player\slow\nanosuit\slow_nanosuit_helm_bump"

	"$halflambert" 1
	"$surfaceprop" "Computer"
	"$surfaceprop2" "Flesh"

	"$envmap" "env_cubemap"
	"$envmaptint" "[.8 .7 .7]" 
	"$envmapcontrast" .75
	"$envmapsaturation" .2
	"$normalmapalphaenvmapmask" 1 
}
