"VertexlitGeneric"
{
	"$basetexture" "models/weapons/v_models/thanez_trg42/Lower"	
	"$bumpmap" "models\weapons\v_models\thanez_trg42\Lower_normal"

                "$normalmapalphaenvmapmask" "1"
                "$phong" 		"1"
                "$phongexponent" 	"30"
                "$phongboost" "0.8"
                "$phongfresnelranges" "[2 5 9]"
                "$phongalbedotint" "1"
}